
When we introduced Comeback BR in Taego and Vikendi, we received a variety of feedback from our fans. Is there a portion of the audience that wants PUBG to stay how it was-more "realistic," more punishing-with no reviving teammates, no second chances, etc.? How do you ensure those players are heard as well? We consistently strive to understand and meet our fans' needs. The volume of data we monitor and analyze varies per feature, ranging from just one or two metrics to dozens.Īdditionally, we conduct user surveys and share our development plans to gauge user sentiment, taking these into consideration when modifying or redesigning our developments. We constantly monitor gameplay data and gather and analyze various metrics related to newly added systems for future development. We also anticipate that they will enjoy a more dynamic and engaging gameplay experience with these new features. We believe that many of our fans will appreciate the new features and recognize the fresh gameplay dynamics these additions will introduce. We are always open to considering and implementing what our fans desire and require.ĭo you find that most PUBG players want the game to offer these ubiquitous features? What kind of data do you amass to inform gameplay changes such as this one?

Our ultimate aim is to maintain the core gameplay and originality of our game while providing our fans with fresh, new experiences. Our goal isn't merely to make comparisons with other games. Nevertheless, our primary focus is on developing features that our fans will genuinely appreciate and enjoy, while preserving the originality of PUBG: Battlegrounds. Sometimes, we discover that a feature we've just brainstormed already exists in other games. Taehyun Kim, PUBG Studios: Indeed, it is true that similar new mechanics are often implemented across different games, given the inherent nature of the battle royale and shooter genres.
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What's the process like when deciding how to balance creating brand-new features with bringing popular features from rival games into PUBG? This comes following the introduction of a second-chance mechanic. GameSpot: PUBG's Recall system is inspired by similar mechanics in other games.
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You can find the full interview below, including the developer's thoughts on one particular feature that PUBG "will never introduce."

I was able to chat with PUBG Studios' production director, Taehyun Kim, about these topics and more. Does the PUBG community want to be able to revive allies like that? Does PUBG need to keep up with the Joneses of the battle royale world? What kind of data does the team amass to help inform these gameplay changes?

Still, PUBG is one of my favorite games ever made, and I've often appreciated it for its dedication to realism, so the move to bring in another less realistic feature from its competitors gave me pause. Like the game's Comeback system, the Blue Chip mechanics are limited to only some maps, meaning they haven't changed the meta of all of PUBG's many maps, just some of them. Players can also find and use Blue Chip Transmitters, allowing them to revive teammates on the fly rather than needing to trek to a nearby tower. Enemies can even steal the Blue Chips of other teams, but may then drop them once more if or when they're eliminated. Using the new Recall system, players can retrieve their fallen allies' Blue Chips, then bring them to one of several Blue Chip Towers around the map to revive them and get them back into action. Some maps now use a Gulag-like system to win back your right to carry on in a round, a particular backpack can protect you from Blue Zone damage for a limited time, and in the new 23.2 patch, players can now respawn allies at designated zones akin to Fortnite's Reboot Vans, Warzone's Buy Stations, or Apex Legends' Respawn Beacons.īy clicking 'enter', you agree to GameSpot's But more recently, PUBG has gotten more experimental and a bit looser with its realism in an apparent effort to bring popular mechanics from other battle royales into the genre's progenitor. Warzone introduced its second-chance system, the Gulag, Apex Legends has always starred hero characters with unique abilities, and Fortnite, well, you know Fortnite-it's the one with lightsabers and web-slinging.įor a long time, PUBG stayed true to itself as a gritty, slow-and-steady survival shooter that, I argue, boasts unrivaled tension even today.

For a long time, PlayerUnknown's Battlegrounds-more often just called PUBG, but oddly now redundantly named PUBG: Battlegrounds-drew a clear line in the sand between itself and the other big games in the genre it helped birth.
